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@@ -37,6 +37,7 @@ public:
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pipelineDescriptor.fragmentFunction = fragShaderFunction;
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pipelineDescriptor.colorAttachments.Resize(1);
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pipelineDescriptor.colorAttachments.Value(0).pixelFormat = swapChain->ColorPixelFormat();
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+ pipelineDescriptor.rasterizationEnabled = true;
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DKObject<DKRenderPipelineState> pipelineState = device->CreateRenderPipeline(pipelineDescriptor, NULL);
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