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get reflection when creating render-pipeline

Hongtae Kim 6 years ago
parent
commit
9cad29f187
1 changed files with 2 additions and 1 deletions
  1. 2
    1
      TestApp1/TestApp1.cpp

+ 2
- 1
TestApp1/TestApp1.cpp View File

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 		pipelineDescriptor.cullMode = DKCullMode::None;
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 		pipelineDescriptor.cullMode = DKCullMode::None;
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 		pipelineDescriptor.rasterizationEnabled = true;
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 		pipelineDescriptor.rasterizationEnabled = true;
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-		DKObject<DKRenderPipelineState> pipelineState = device->CreateRenderPipeline(pipelineDescriptor, NULL);
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+		DKPipelineReflection reflection;
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+		DKObject<DKRenderPipelineState> pipelineState = device->CreateRenderPipeline(pipelineDescriptor, &reflection);
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 		DKTimer timer;
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 		DKTimer timer;
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 		timer.Reset();
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 		timer.Reset();