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Hongtae Kim 6 years ago
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8ed80e70b9
1 changed files with 10 additions and 0 deletions
  1. 10
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      TestApp1/TestApp1.cpp

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TestApp1/TestApp1.cpp View File

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 		}
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 		}
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         DKShaderBindingSetLayout layout;
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         DKShaderBindingSetLayout layout;
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+        if (1)
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+        {
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+            DKShaderBinding binding = {
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+                0,
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+                DKShader::DescriptorTypeUniformBuffer,
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+                1,
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+                nullptr
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+            };
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+            layout.bindings.Add(binding);
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+        }
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         DKObject<DKShaderBindingSet> bindSet = device->CreateShaderBindingSet(layout);
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         DKObject<DKShaderBindingSet> bindSet = device->CreateShaderBindingSet(layout);
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         if (bindSet)
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         if (bindSet)
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         {
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         {