Heedong Lee
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47aa6f1dec
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fix : license clearing
change mesh chalet to viking
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3 years ago |
Heedong Lee
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f48f304cd6
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Update README.md
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3 years ago |
Heedong Lee
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72c27d7bb0
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Update README.md
|
3 years ago |
Heedong Lee
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f9718060fe
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Merge pull request #1 from DKGL/add-license-1
Create LICENSE
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3 years ago |
Heedong Lee
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28f8b8b872
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Create LICENSE
|
3 years ago |
Heedong Lee
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5c3cd4c563
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Update README.md
|
3 years ago |
Heedong Lee
|
a7db432dad
|
Update README.md
|
3 years ago |
Heedong Lee
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4179084ee3
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chore : add english version
|
3 years ago |
Heedong Lee
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28e59e32d0
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fix : fixed path for old ones
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3 years ago |
Heedong Lee
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791fc0452c
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chore : update sample scenes and meshes
|
3 years ago |
Heedong Lee
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ac45b207ad
|
Update README.md
|
3 years ago |
Heedong Lee
|
d0b064da7f
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fix : mesh project update with recent api
|
3 years ago |
Heedong Lee
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d811fe8ccd
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fix : update sample with recent api
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3 years ago |
Heedong Lee
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f686b6d995
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fix : project path
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3 years ago |
Heedong Lee
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dfd936260b
|
Create README.md
|
3 years ago |
Hongtae Kim
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2ababc0864
|
버그 수정..
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5 years ago |
Hongtae Kim
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f12c7bd51d
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리소스 하나 더 추가
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5 years ago |
Hongtae Kim
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ec930c76ed
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하나의 큐와 버퍼를 공유할수 있도록 옵션 추가.
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5 years ago |
Hongtae Kim
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a2fa0452b2
|
no message
|
5 years ago |
Hongtae Kim
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a69fa338ef
|
ComputeShader 리소스 추가 (1024x1024 텍스쳐)
ComputeShader ThreadingGroup 적용.
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5 years ago |
Hongtae Kim
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04d6bf39ac
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Xcode 프로젝트 수정.
ComputeShader 클래스명 변경, 일부 변수명 변경
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5 years ago |
Heedong Arkiny Lee
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d3559dff34
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코딩 컨벤션 정리
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5 years ago |
Heedong Arkiny Lee
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00cb9675f5
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ShaderWrite -> UsageStorage
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5 years ago |
Heedong Arkiny Lee
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cfaad9195b
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UV 좌표 정리
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5 years ago |
Heedong Arkiny Lee
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278ac2b1ad
|
Source also should be storage tex
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5 years ago |
Heedong Arkiny Lee
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e94ace574f
|
Now It's Grey
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5 years ago |
Hongtae Kim
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b3e1f1e383
|
크래시만 수정.
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5 years ago |
Heedong Arkiny Lee
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a0879a5495
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Compute Shader Working in Progress ( Currently Crashed at the layout sampler)
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5 years ago |
Hongtae Kim
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d0424c92d9
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버퍼 갱신 크기오류 수정
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5 years ago |
Hongtae Kim
|
69ba9b67b1
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모델 회전, 카메라 위치 변경.
|
5 years ago |
Heedong Lee
|
34e2209cf5
|
샘플 코드
|
5 years ago |
Hongtae Kim
|
f4ca092b2b
|
no message
|
5 years ago |
Hongtae Kim
|
656f5ca2c2
|
매 프레임 bindSet (ubo) 갱신
|
5 years ago |
Hongtae Kim
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7c6ce7e576
|
jpg, png, bmp,obj 는 LFS 로 관리.
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5 years ago |
Hongtae Kim
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2ea8d13b3f
|
업뎃
|
5 years ago |
Hongtae Kim
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3a3ffa801e
|
몇가지 수정.
- Mesh 샘플의 obj 데이터엔 uv 가 없습니다.
|
5 years ago |
Heedong Lee
|
0baa5cebb4
|
Sample Working
Not working due to Device Lost
Still finding the problem
|
5 years ago |
Hongtae Kim
|
c2b653fe6f
|
컴파일 디렉토리 충돌 수정
문서 추가
|
5 years ago |
Hongtae Kim
|
99b9c14910
|
no message
|
5 years ago |
Hongtae Kim
|
b9df92a7f6
|
update vs2019
|
5 years ago |
Hongtae Kim
|
d7b6436f82
|
no message
|
5 years ago |
Hongtae Kim
|
61dc36f5d6
|
no message
|
5 years ago |
Hongtae Kim
|
8996975947
|
no message
|
5 years ago |
Hongtae Kim
|
1d9116b13a
|
no message
|
5 years ago |
Hongtae Kim
|
b9b1f220cf
|
no message
|
5 years ago |
Hongtae Kim
|
9046bbaba5
|
DKGpuBuffer persistent mapping 으로 변경
|
5 years ago |
Hongtae Kim
|
60573dbba3
|
no message
|
5 years ago |
Hongtae Kim
|
38f152e1cd
|
no message
|
5 years ago |
Hongtae Kim
|
193b10fde3
|
Texture 샘플 추가.
|
5 years ago |
Hongtae Kim
|
37b4c5ef78
|
no message
|
6 years ago |