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@@ -140,7 +140,7 @@ public:
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{
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DKLog("Loading Mesh");
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- DKString path = resourcePool.ResourceFilePath("meshes/car/car.obj");
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+ DKString path = resourcePool.ResourceFilePath("meshes/VikingRoom/viking_room.obj");
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SampleMesh->LoadFromObjFile(DKStringU8(path));
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}
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@@ -202,7 +202,7 @@ public:
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DKObject<DKCommandQueue> queue = device->CreateCommandQueue(DKCommandQueue::Graphics);
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// create texture
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- DKObject<DKTexture> texture = LoadTexture2D(queue, resourcePool.LoadResourceData("meshes/chalet/chalet.png"));
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+ DKObject<DKTexture> texture = LoadTexture2D(queue, resourcePool.LoadResourceData("meshes/VikingRoom/viking_room.png"));
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// create sampler
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DKSamplerDescriptor samplerDesc = {};
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samplerDesc.magFilter = DKSamplerDescriptor::MinMagFilterLinear;
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