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@@ -37,7 +37,7 @@
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<ClCompile Include="ComputeShader.cpp" />
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</ItemGroup>
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<ItemGroup>
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- <ProjectReference Include="..\..\..\DKGL2\DK\DK_static.vcxproj">
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+ <ProjectReference Include="..\..\DK\DK_static.vcxproj">
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<Project>{c7312831-a3f6-4e7d-962b-6786972f0a6a}</Project>
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</ProjectReference>
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</ItemGroup>
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@@ -116,6 +116,7 @@
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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+ <LanguageStandard_C>Default</LanguageStandard_C>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@@ -134,6 +135,7 @@ xcopy /Y /D /R /Q /E "$(SolutionDir)Samples\Data" "$(OutDir)Data\"
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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+ <LanguageStandard_C>Default</LanguageStandard_C>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@@ -154,6 +156,7 @@ xcopy /Y /D /R /Q /E "$(SolutionDir)Samples\Data" "$(OutDir)Data\"
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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+ <LanguageStandard_C>Default</LanguageStandard_C>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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@@ -176,6 +179,7 @@ xcopy /Y /D /R /Q /E "$(SolutionDir)Samples\Data" "$(OutDir)Data\"
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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+ <LanguageStandard_C>Default</LanguageStandard_C>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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