// TestApp1.cpp : Defines the entry point for the application. // #ifdef _WIN32 #include "Win32/stdafx.h" #endif #include class TestApp1 : public DKApplication { DKObject window; DKObject screen; public: void OnInitialize(void) override { DKLog("%s", DKGL_FUNCTION_NAME); try { window = DKWindow::Create("DefaultWindow"); screen = DKOBJECT_NEW DKScreen(window, NULL); } catch (DKError& e) { DKLog("error? :%ls", (const wchar_t*)e.Description()); } window->Activate(); window->AddEventHandler(this, DKFunction([this](const DKWindow::WindowEvent& e) { if (e.type == DKWindow::WindowEvent::WindowClosed) DKApplication::Instance()->Terminate(0); }), NULL, NULL); DKObject device = DKGraphicsDevice::SharedInstance(); DKObject queue = device->CreateCommandQueue(); DKObject buffer = queue->CreateCommandBuffer(); DKObject swapChain = queue->CreateSwapChain(window); } void OnTerminate(void) override { DKLog("%s", DKGL_FUNCTION_NAME); DKLog("Memory Pool Statistics"); size_t numBuckets = DKMemoryPoolNumberOfBuckets(); DKMemoryPoolBucketStatus* buckets = new DKMemoryPoolBucketStatus[numBuckets]; DKMemoryPoolQueryAllocationStatus(buckets, numBuckets); size_t usedBytes = 0; for (int i = 0; i < numBuckets; ++i) { if (buckets[i].totalChunks > 0) { DKLog("--> %5lu: %5lu/%5lu, usage: %.1f%%, used: %.1fKB, total: %.1fKB", buckets[i].chunkSize, buckets[i].usedChunks, buckets[i].totalChunks, double(buckets[i].usedChunks) / double(buckets[i].totalChunks) * 100.0, double(buckets[i].chunkSize * buckets[i].usedChunks) / 1024.0, double(buckets[i].chunkSize * buckets[i].totalChunks) / 1024.0 ); usedBytes += buckets[i].chunkSize * buckets[i].usedChunks; } } DKLog("MemoryPool Usage: %.1fMB / %.1fMB", double(usedBytes) / (1024 * 1024), double(DKMemoryPoolSize()) / (1024 * 1024)); delete[] buckets; } }; #ifdef _WIN32 int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) #else int main(int argc, const char * argv[]) #endif { TestApp1 app; DKPropertySet::SystemConfig().SetValue("AppDelegate", "AppDelegate"); DKPropertySet::SystemConfig().SetValue("GraphicsAPI", "Vulkan"); return app.Run(); }