Hongtae Kim 6 лет назад
Родитель
Сommit
7a04d23eea
1 измененных файлов: 16 добавлений и 0 удалений
  1. 16
    0
      TestApp1/TestApp1.cpp

+ 16
- 0
TestApp1/TestApp1.cpp Просмотреть файл

@@ -86,8 +86,24 @@ public:
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 		DKObject<DKRenderPipelineState> pipelineState = device->CreateRenderPipeline(pipelineDescriptor, &reflection);
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 		if (pipelineState)
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 		{
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+			auto printShaderArg = [](const DKShaderArgument& arg)
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+			{
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+				const char* argType = "Unknown";
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+				switch (arg.type)
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+				{
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+				case DKShaderArgument::TypeBuffer:	argType = "Buffer"; break;
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+				case DKShaderArgument::TypeTexture:	argType = "Texture"; break;
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+				case DKShaderArgument::TypeSampler:	argType = "Sampler"; break;
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+				case DKShaderArgument::TypeThreadgroupMemory:	argType = "ThreadMemory"; break;
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+				}
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+				DKLog("  --> %ls[%u] binding:%u:%u type:%s", (const wchar_t*)arg.name, uint32_t(arg.arrayLength), arg.set, arg.binding, argType);
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+			};
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 			DKLog("PipelineReflection.VertexArguments: %d", reflection.vertexArguments.Count());
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+			for (auto& arg : reflection.vertexArguments)
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+				printShaderArg(arg);
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 			DKLog("PipelineReflection.FragmentArguments: %d", reflection.fragmentArguments.Count());
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+			for (auto& arg : reflection.fragmentArguments)
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+				printShaderArg(arg);
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 		}
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 		DKTimer timer;